7f761307-d082-40e6-a5c6-f708c31b8b9d
More Camp Photos
Tonbridge School, UK
13-17 years old
2 weeks
Choose your preferred session from the options below and submit your details in order to complete your booking.
July - Boarding
| Start | 7/5/2026 |
| End | 7/19/2026 |
| Duration | 2 Weeks |
| Price | $7,386 |
July - Day
| Start | 7/5/2026 |
| End | 7/19/2026 |
| Duration | 2 Weeks |
| Price | $4,698 |
July - Boarding
| Start | 7/20/2026 |
| End | 8/2/2026 |
| Duration | 2 Weeks |
| Price | $7,386 |
July - Day
| Start | 7/20/2026 |
| End | 8/2/2026 |
| Duration | 2 Weeks |
| Price | $4,698 |
This immersive summer programme invites students to explore the fast-evolving world of coding, robotics, artificial intelligence, and digital innovation through hands-on challenges, ethical inquiry, and collaborative problem-solving.
Hosted at Tonbridge School, one of the UK’s most prestigious boarding schools, the programme blends academic rigour with creativity and real-world application. Students build technical fluency while developing critical thinking, teamwork, and responsible decision-making, preparing them to thrive in an increasingly digital future.
Across each two-week sprint, students tackle a series of structured challenges linked to a central theme, covering areas such as machine learning, robotics, cybersecurity, app development, automation, and ethical AI. The programme culminates in a collaborative hackathon-style challenge where students apply their learning to address real-world global issues from social, environmental, and economic perspectives.
***
Campus: Tonbridge School, Kent
Historic boarding school campus with outstanding modern facilities
Safe, residential environment with extensive sports, arts, and learning spaces
Easy access to London and major UK transport links
***
Through a sprint-based learning model, students will:
Strengthen coding fluency, algorithmic thinking, and digital communication
Develop innovation, logic, and ethical awareness through structured challenges
Collaborate in diverse teams with autonomy and continuous feedback
Build confidence in problem-solving, technology ethics, and decision-making
Explore academic pathways through university taster days and mentorship
Gain insight into AI, robotics, and emerging technologies through industry exposure
Develop resilience and digital leadership skills for a changing world
***
A Sprint is an intensive, focused learning period combining academic study with collaborative, team-based projects.
Each sprint includes:
Daily applied challenges and problem-solving tasks
Hackathon-style project work
Workshops focused on academic, personal, and leadership growth
Guest speakers and professional insights
Industry and university exposure
Students work within their chosen learning pathway before joining mixed teams for final challenges, encouraging interdisciplinary thinking and collaboration.
***
Collaborative challenges form the core of the programme experience.
Five extended challenges per two-week sprint
Each challenge focuses on a central theme (e.g. AI ethics, cybersecurity, automation)
Final challenge brings students together in mixed teams
Students present solutions clearly and confidently, supported by mentors
Emphasis on creativity, collaboration, and real-world relevance
Industry professionals may contribute through talks, mentoring, and feedback, giving students authentic insight into current trends and professional practice.
***
Designed for curious and forward-thinking students, Growth Workshops support self-discovery, leadership, and future readiness.
By the end of a sprint, students will:
Participate in 12 interactive, high-impact sessions
Strengthen confidence, communication, and leadership skills
Develop resilience, adaptability, and a growth mindset
Engage in meaningful reflection and peer collaboration
Students choose one workshop track per sprint:
Career & Professional Growth
Future Learning & Academic Growth
Social & Personal Growth
Leadership & Communication Growth
***
A holistic learning approach integrates skills development through physical and creative activities.
Students may choose:
One skill area across all sessions for deeper mastery
Two skill areas for broader exploration
Skill areas include:
Sporting & physical pursuits
Creative & artistic expression
Digital innovation & technology
Adventure & outdoor skills
Business-focused experiences
***
Business Experience
Students gain insight into how organisations operate through:
Company visits and talks
Interactive workshops
Exposure to leadership, innovation, and sustainability in practice
University Experience
Students explore life at leading universities such as Oxford and Cambridge, including:
College tours
Academic seminars
Discussions with university staff
These experiences inspire ambition and deepen understanding of higher education pathways.
***
The programme follows a carefully structured weekday routine, combining academic challenge blocks, personal development workshops, skills sessions, excursions, and social time. Each two-week sprint builds progressively toward a final collaborative challenge.
***
08:00 – 08:45 – Breakfast
09:00 – 11:00 – Pathway Challenge Session
Focused academic challenges linked to coding, AI, robotics, cybersecurity, or app development
11:00 – 11:30 – Break
11:30 – 12:30 – Pathway Challenge Continuation
Team-based problem solving and applied learning
***
***
13:30 – 15:00 – Growth Workshops
Leadership, communication, career readiness, personal development
15:00 – 15:30 – Break
15:30 – 17:30 – Skills Sessions
Learning through sport, creativity, technology, adventure, or business-focused activities
***
18:30 – 19:30 – Dinner
20:00 – 22:00 – Evening social & leisure programme
(games, quizzes, film nights, themed events, relaxation time)
22:15 – Room checks
***
Students complete five structured challenges per sprint
Challenges are spread across weekday mornings
Final challenge brings together mixed teams to tackle real-world problems from social, environmental, and economic perspectives
***
Midweek university visits (e.g. Oxford or Cambridge, subject to schedule)
Business HQ and industry experiences on selected weekdays
Guest speakers and professional networking opportunities integrated into the week
***
Full-day London excursion (Saturday)
Cultural, educational, and city-based exploration with staff supervision
Independent time built in to encourage confidence and reflection
***
Saturday:
Full-day excursion OR
Hackathon day (for full programme students)
Sunday:
Arrivals / departures OR
Optional activities and team-building events
***
One full-day Hackathon-style challenge per sprint
Students collaborate across pathways to present solutions
Includes mentoring, pitching, and structured feedback
Culminates in presentations and celebration of achievements
***
Welcome presentation and orientation
Team-building sessions
Networking dinner and social events
Awards ceremony and certificate presentation
***
On-Campus Activities
Music festival
Colour run
Open-air cinema
Sports centre (swimming pool, gym, sports hall)
Theatre and climbing wall
Off-Campus Optional Activities (additional cost)
Cinema (£20 approx.)
Bowling (£20 approx.)
Clip & climb (£25 approx.)
Trampoline park (£25 approx.)
Laser quest (£20 approx.)
👉 Optional off-site activities are paid during the programme by debit or credit card. The campus is cashless.
***
Students stay in Tonbridge School boarding houses, offering:
Single, double, and quad room options
Comfortable, supervised residential living
Easy access to academic and activity facilities
***
Nutritious meals served daily
All dietary needs accommodated (allergies, religious, cultural, lifestyle)
Requirements should be shared in advance
***
Safe transfer services are available from:
London Gatwick, Heathrow, Stansted, and Luton airports
London St Pancras International and central London stations
Free transfers
Out-of-hours Gatwick transfers
A staff representative will meet students on arrival, with contact details shared in advance.
***
At the end of the programme:
Students receive a certificate of participation and achievement
Each student receives a personalised academic report highlighting progress, strengths, and contributions
A final awards ceremony celebrates student achievements
***
Hosted at Tonbridge School, a leading UK boarding school
Strong focus on technology, ethics, and leadership
Sprint-based, challenge-driven learning
Small, international cohorts (approx. 50 students per sprint)
Outstanding facilities and safe residential environment
Balance of academics, creativity, sport, and social life
Preparation for future study, careers, and responsible digital citizenship
Students should have at least a B1 level on the CEFR scale or an IELTS score of 4.0 to participate effectively in the programme.
***
We do not generally accept students under the age of 13. However, applications may be considered on an individual basis, depending on the student’s maturity, English proficiency, and chosen learning Pathway.
***
Yes. Depending on nationality, students will require either a Visa or an Electronic Travel Authorisation (ETA) to enter the United Kingdom. We will provide all supporting documents needed to assist with the application process.
***
We welcome students from both the United Kingdom and overseas, creating a diverse and international learning environment.
***
An official programme representative will meet students in the airport arrivals area immediately after luggage collection.
The representative will be:
Wearing a clearly identifiable programme uniform
Holding a clearly marked programme sign
For reassurance, parents will receive the representative’s full name and photograph approximately two weeks before travel.
***
Once your booking is confirmed, you will receive a full packing list around 9–10 weeks before arrival. This will outline all required and optional items, including clothing and toiletries.
***
Students may bring mobile phones, but they must not be used during:
Communal activities
Challenges and growth workshops
University and business visits
Skills sessions
Phones may be used during free time and leisure periods. Students are encouraged to remain engaged with the programme and their peers.
***
All Applied Learning Pathways and Growth Workshops are designed and led by Tonbridge educators.
Skills sessions are delivered by a combination of internal and external instructors.
***
Each sprint typically includes around 50 students, representing countries from around the world.
***
Yes. Students have access to a wide range of on-site and local activities, including:
Swimming pool, gym, and sports hall facilities
Town visits and cultural experiences
Organised sports and group activities
These activities provide balance, wellbeing, and opportunities to socialise.
***
No. The campus operates on a cashless system. Students can pay for additional items using a credit card, debit card, or pre-paid card.
Can't find what you're looking for? That's okay. Our advisors are here to help 😊 You can schedule a Zoom call or message our advisors for free guidance!
© Best Parents, 2026